Qantm College Amsterdam

2nd stage Interactive Animation (Degree)

The second year will consolidate students’ knowledge already gained during the first year of the Interactive Animation course and in addition will include business and marketing as well as in depth technical and academic skills. The intention is to broaden the learning experience beyond purely vocational type training by including a wider knowledge base and research-based educational experience.

The degree is taught and administered by QANTM College and validated by Middlesex University, London. The bachelor of science (honours) degree is a direct path to higher post graduate degrees.Middlesex University awards graduates of the QANTM degree programmes with the title of bachelor of science (hons). The appendix “honours” describes the award of an additional qualification. In order to receive the title, students must produce a personal study project: the so-called honours project.

Please contact us if you have already achieved the 1st stage (diploma) of the course and would be interested in progressing to the 2nd stage (degree) at our college in Amsterdam


Award / Qualification

  • Bachelor of Arts, Awarded by Middlesex University, England
  • BA (Hons) Interactive Animation

Duration

  • Full-time: 12 months

Theory lectures

  • lessons: 6 hours per week (average)
  • seminars: 2 hours per week (average)

Career Options:

  • Game producer
  • Consultancy, education and associated careers
  • Studio manager
  • Creative director
  • Sales & Marketing executive
  • Research assistant
  • Digital media entrepreneur

Practical time

  • Individual bookings, with personal support for completion of assignments and research
  • Access to facilities at least 6 days per week

Study Load per week

  • self study: 24 hours per week (average)

Entry requirements

  • Minimum age: 21 years
  • Applicant must have completed the 1st stage of the course (diploma)
  • Proficiency in English Language (TOEFL or IELTS)

Tuition fee


Course Material

  • A Laptop computer is required for this course. This laptop is not included in the tuition of the 2nd stage (Degree)

Intake dates

  • May and November

Course Content

The Bachelor of Arts (Honours) can be described as a Research Degree. All Bachelor of Arts (Honours) courses share common lectures within given modules (approximately 40%), which are covered equally in all areas of study (Audio, Film, and Web).


The 2nd stage proceeds on the knowledge, practical skills and competences gained during the 1st stage.

General Degree topics:

  • Project Management
  • Research techniques and academic writing
  • Management principles
  • Marketing principles
  • Copyright and contract law

Interactive Animation specific topics:

  • Game level design
  • 4th generation character modeling
  • Advanced animation - natural motion
  • Advanced interactivity and game engine instantiation
  • Game audio

Module: Creative Media Practice

This module begins with an evolutionary analysis of the social, political, technological and economic changes which have helped shape entertainment and the entertainment industry over time, focusing on the roles of and interaction between artist, Producer and marketing forces leading up to the 21st Century. The module will also cover today’s structure and operation of the film, gaming, and Internet industries. Contemporary issues are explored in ways to encourage students to take an active part in professional dialogue. Students will be required to prepare a proposal for their research project in the form of a ‘learning Agreement’.

Module: Advanced Animation Practice

This Module focuses on professional development and awareness. Students will be introduced to generic professional skills ranging from presentation skills and project planning to management, marketing, and law to be able to operate independently within the ‘infotainment’ industry.

Additionally, specific applications and needs of selected fields within the industry will be examined and students will be required to undertake an internship, as a means of application of previously acquired knowledge.

Module: Specialized Research Project

This section of the course allows students to undertake an approved research project. The thesis is designed to show a student’s ability to initiate, implement and evaluate a substantial creative/technical project as a result of cognitive abilities put into effect within a limited time frame. Mentoring and support will be provided by qualified SAE staff to assist the students, who will have to submit their final thesis on the last day of class and defend it in front of a panel of assessors.

Assessment method and award

  • 20 formative assignments
  • 9 summative assignments (including practical)
  • students must undertake a specialist written research project (i.e. thesis) 
  • final thesis presentation
  • pass and complete all individual degree modules
Award: in order to qualify for the Bachelor Degree with Honours, students must acquire 360 Middlesex University credit points, which is equal to 180 ECTS (European Credit Transfer System).

Target Group

This course is ideal for candidates wishing to expand their knowledge within the wider field of the recording industry. Individuals with previous industry experience wishing to expand their employment opportunities and formalise their years of experience.

Candidates wishing to pursue academic/ research-based careers and attain postgraduate qualifications to doctorate level.

Languages:

Location: Amsterdam

SAE Institute Amsterdam
Johan van Hasseltweg 31
1021KN Amsterdam

Tel. +31 (0)20 622 87 90
Fax. +31 (0)20 428 14 19
eMail:

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